Quick Example

Let's go through the process of making a textured cube in Blender and having it show up in X-Plane.

Launch Blender, Set Up Our Workspace

  • Ensure lamps and cameras are out of the way
  • Ensure scene settings are correct
  • Save as Custom Scenery/TXWF/cubes/cube_tutorial.blend

Create a Basic Cube, Set Layer 1 settings

  • Create a cube
  • Open Scenery Panel
  • Set Up Layer One Settings

Setting Material/Texture Properties

  • Create Material
  • Set Material Properties
  • Open Image (we skip UV Mapping) Albedo
  • Open Image NML

Create library.txt

Launch X-Plane!

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